What if this were true...


Status games are inherently limited. They're always combative. They always require direct combat. Whereas wealth creation games can be just you're creating products. You don't have to fight anybody else. Yes, in the marketplace, your product has succeed. But that's not quite the same as invective against other people, or being angry with other people, or feeling pushed down or pushed up, or having a beef with somebody.

Naval Ravikant